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Ella replied to the topic Character Castle in the forum Fantasy Writers 6 years ago
Okay, tell me who you like better:
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Name: Will Devers
Age: 19
Appearance: dashingly handsome (jk); light brown hair; dark blue eyes; tall and leanly muscular (about 6’2); 165 lbs.; light, freckled skin
Personality: ISTJ-A; leader; protective; sometimes authoritarian, but pretty reserved; honest to the point of blunt; has a temper that is fueled by people toying with him; insensitive; a little reactive
Occupation: sergeant major working for the rebels
Voice: everything but gentle
Goal: restore the world to it’s previous order
Quirks: only writes with a blue pen; takes super hot showers so he’s always red when he gets out; he’s super stoic most of the time, but when he’s under serious pressure, he freaks out; needs everything clean before working
Habits: wakes up at 5 and goes on a run; wears sweatshirts; wears running shoes half of his life
Loves: silence; order; his ideal of what the world could be
Hates: slobs; when things don’t go his way; the virtual government; reptiles
Fears: solitary confinement; being underground; failure
Personal items: gun; communication device; chain necklace
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Name: Helen Odessa
Age: 18
Appearance: stringy, white-blonde hair; jade green eyes; 5’4; pale skin; delicate; pretty but not beautiful
Personality: INFJ-T; strong; independent; struggles with hate towards her brother; active; wrongly prioritizes; morally lost; very private; comitted
Occupation: rebel hunter
Voice: quiet but always heard
Goal: to find her brother (external); to find herself (internal)
Quirks: shoelaces are often untied; messes with her hair; writes on herself when she’s bored; types with one hand; has only a few books she’ll ever read
Habits: early to bed but late to rise; listens to music; exercises when anxious
Loves: when things make sense (which is never); friends
Hates: her hateful nature; her insecurity; gullibility; unintelligence; betrayal
Fears: what she might become; losing those she loves
Personal items: keys; gun; communication device; earbuds
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*wipes sweat from forehead* That took a while…
@rusted-knight, @kimlikesart, @joelle-stone
Yes, bring one character at a time. When you’re finished developing (I guess that never really happens) and/or tired of your character, you they leave.
Oh wait, to make the magic castle part of it, we could make the castle kick the characters when they’ve found out the answer to their greatest question or something like that.
Idk, ideas?












