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  • Mel replied to the topic Is anyone interested in collaborating on a story? in the forum Fantasy Writers 5 years, 5 months ago

    THE INDIVIDUAL GAMES

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    THE RACE (Diplomacy Branch) (in the Desert arena)

    The government provides hover boards, hover-blades, hover bikes, and a few other small vehicles. The track may work well in the Desert biome, but whoever picks this can decide. Weapons and combat are allowed, but sabotage is discouraged. Points are determined by which place you win, but also collecting several items scattered about the race course. There are also several impediments and/or traps about the track to slow players down. Impediments may include having to talk your way through something, or maybe the Judges are sneaky here and judge the players on how they react during the meet-your-fellow-contestants party, while telling the contestants that they will be judged during the Race. Does that make sense? And maybe Andor can get info to his fav. eight, like giving the answers to a test?

    I like that idea, where they are judged at the party and the Race is just a sort of decoy. Maybe they all have to give a speech? Or settle some sort of planned argument between major supporters?

    (Give speech on plan to settle argument?)

    1. Diplomacy is the conduct of relations among nations.

    2. Ambassadors, public ministers, and consuls are all important people in diplomatic tradition. Ambassadors are the highest ranking official representatives from one country in another. Consuls are representatives of a government who works in another country and assists individuals and businesses who are from the consul’s home country.

    3. Diplomatic recognition (saying that one government believes that another foreign government is legitimate) is VERY important.

    4. Diplomacy involves a lot of careful handling of situations.

    5. Nations generally act out of their own self-interest, and diplomacy is used to align the foreign nation’s self-interest with the home nation’s interest.

     

    Yep, I’m on board for the Race-is-a-ruse thing. Maybe the contestants have to talk someone into something, or talk their way out of something, or, like Rose said, giving a speech or settling a planned argument. Andor discovering his favorite 8 here also sounds like a good idea.

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    THE OBSTACLES COURSE (TOU branch) (changing terrain arena)

    Perform the best in an all-out, state of the art obstacle course filled with the most difficult terrain and equipment to traverse.
    Maybe the idea is that you have to go through the obstacles course, but to actually succeed you have to find a piece of info (listening to a conversation, finding a note, something along those lines) and deliver it safely to the end. You will be chased.

    Maybe the players have to deliver a very important piece of information. They are given an objective from TOU that tells them what to do. They get into a room, and have to avoid or fight off guards (if they fight more will keep coming and the whole game will be a lot harder.). Then they go through the course while being pursued. If we aren’t using the Final Battle for Military or the Living Battle for Judicial we could incorporate it here. They have to board a shuttle or get to their home base to complete the challenge.

    Another bonus could be collecting information as they go.

    We could incorporate Rose’s idea as well. I had an idea that maybe while Vika or another character is running through this course they happen into some of Andor’s men, and, thinking that they might need a piece of information the men are supposed to “give out”, eavesdrop, thus hearing about Andor’s select 8 and maybe replacing one of them?

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    INFECTION (Medical branch) (arctic biome?)

    Each player gets a disc and must attach it to another player while avoiding getting one attached to themselves.
    Maybe instead of attaching a disc to someone, you have to pin them to the ground and wrap a wound or something.

    New idea: maybe they each get a virus sample and have to file a full medical report (Symptoms, severity of sickness, way it affects different people, ect.) and then have to develop a cure/ antivirus for it in enough time to save their patient.

    IDT the discs will work, unless each disc is color-coded to match a certain disease or wound that you have to know the cure for before being able to attach the cured disease/wound on another player? Maybe you swap discs, and you try to give your cured one to someone else so you can get an un-cured one and work on that? That way you have to solve it fast before your un-cured disc is swapped with another? Kind of odd and confusing. Rose’s idea would work well too!

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    TOUCH (<b>legislative branch) (rainforest)</b>

    Basically, touch another person, and in turn they become the tagger. There is a time limit on the match, and at the end players win their places depending on how many times they were tagged and how many people they tagged.
    After tagging a person, you inherit all of their cards. At the end of the match, you must solve a mind puzzle with the cards. Whoever figures it out, gets those points added to their score.

    I like the card idea. But how does it show that the players are good at making up laws?? This one is hard. Another, totally separate idea would be that they have to write a new constitution for some theoretical moon-colony or town and they get judged on the quality of it.

    However, the cards still sound fun…. maybe we could incorporate it in the medical branch: the cards they get determine what virus they have to conquer.

    We could go with aforementioned idea, which sounds kind of cheesy now that I look back on it, or we could have the mind-puzzle the winners have to solve involving the laws of certain galaxies or something?

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    THE LIVING BATTLE  (judicial branch) (an enclosed room)

    Fight a living creature. You defeat it by removing a restraining collar from the creature. You can defeat others’ creatures as well. Places are given when all of the creatures are defeated.
    The first round, the contestants compete against animals. Whoever can defeat his/her animal, moves on to the next round, where the player battles in hand-to-hand combat with other competitors who have made it to the 2nd round. Eliminations take place, when the loser is unable to fight any more, is wounded, or is killed.

    Earlier we said that this could be a written test. Maybe like a 200 question pop quiz on the Laws of the Galactic Council.

    The test sounds good! Also, maybe the players could be paired, and each person in the pair has to judge their team-mates fighting skills as they battle an animal, then write a report to see how well they observe.

    Yeah, this one is hard. One idea I had was having them go through an imaginary (or virtual reality) court-room trial with them as a judge. *shrugs* Or maybe they have to judge other contestants as they fight and make sure they act according to whatever rules those trying out for Legislative make up (maybe a dual-games thing?), then come up with punishments if a person slips.

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    THE MECHANICAL BATTLE (technology branch) (mountains)

    Fight a mechanical creature. You defeat the creature by finding the robotic beast’s power switch, protected by a computer or something technological like that, then power it down, get the collar off, and do all of that without getting yourself injured or killed.

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    THE FINAL BATTLE (military) (grasslands/prairie)

    Free-for-all, chose or build whatever weapons and armor you wish. You can defeat a player by knocking them off one of the many platforms of that specific arena layout, or making them surrender to you. Places are given depending on how many players you defeat.

    Maybe the Military game should focus more on strategy and battle plans. Like they each have a map that shows holographic armies, and they have to use the best tactic to defeat their enemy. They either fight a computer program or another player.

    I like it how it is. If we completely change it to a mental thing, most of our games will be mental instead of physical, which kind of gets rid of the point of having this huge arena. We could also have two phases for this one, since it’s kind of important. Like maybe #1 phase is The Living Battle, and #2 phase is the top two contestants picking sides and having a full out battle with strategy and all that good stuff. Of course, Rose is winning this, so maybe she should make all the decisions.

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    THE LABYRINTH (science branch) (artificial arena)

    Get out of the rigged maze without falling into a trap. Combat is allowed, and dirty tricks permitted to delay other players. First out of the maze wins, followed by second, third, and so on.
    Get out of the rigged maze without falling into a trap. Combat is allowed, and dirty tricks permitted to delay other players. First out of the maze wins, followed by second, third, and so on.

    We could add a few rigged maze traps that involve scientific stuff.
    Traps involving scientific stuff sounds good. What kind of science though? The broadest options are Chemistry, Physics, Biology, Geology, and Astronomy. Maybe a little bit of all of them??

    Chemistry — mix a certain chemical. Physics — get a model of atoms or whatever to interact correctly. Biology — type out short reports on each life-form and how they function. Geology — record the way your planet’s surface has changed over time. Astronomy — name as many heavenly bodies, stars, black holes; whatever is up there I dunno as you can.

    Looks good! I’m not a science-y person either (my best type is probably physics, but more levers and gears and stuff instead of gravity and atoms, that kind of thing). Looks like Thwapling wins that branch, though, so maybe she can choose the most prevalent type?

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    Okay, so a lot of info there. It’s in chronological order. And when it changes from normal to italics, that means a new person gave an idea. I’m a little confused, so I hope this makes sense and we can compile our thoughts and make decisions from here.

    MELODY

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